Decided to bring an oldie back up to scratch for my porfolio and to play around with some camera angles. I did the original back in 2012 but I still like it so hey, why not. Added A little bit of detail added here and there but overall not too many changes, I'm a firm believer that sometimes less is more.
Hope you guys enjoy this little concept!
Modeling - Maya 2012 (2017 for updates)
Rendering - Iray in Substance Painter
Photoshop for post/logos etc